
This can lead to some frustrating moments when you’ll just want to get to the other side of the map but are tasked with going through these often slow, random encounters. Since Dragon Quest is one of the first video games to have ever used a turn-based battle system, don’t expect too much complexity out of it. Most of your time in Dragon Quest is spent out in its overworld, fighting monsters in random, turn-based battles. The core story is nothing to write home about, but Dragon Quest keeps you entertained with small flourishes of life in its rudimentary world, propped up by its modern localisation, which gives all of the NPCs frequently funny dialogue. The basic setup for Dragon Quest has you taking control of the player character, a descendant of a legendary hero who has to save the world and vanquish the evil big-bad. However, it’s not all good news for this beloved classic. There are brand-new bells and whistles including a quick-save system, a rearranged MIDI soundtrack and new sprites to boot. Originally released in the west as Dragon Warrior on the NES in 1986, the original Dragon Quest is a throwback to retro JRPG design, and features a few new tricks up its sleeve that makes it a bit more palatable for modern audiences. All three are also available as individual eShop purchases globally. Available now in Asia, this collection is fully playable in English, and pulls together the first three titles in the lineage. Taking that into account, it's highly likely that many Switch owners won't have experienced the earliest entries in the canon, which is what makes this triple-pack so appealing. However, unlike Final Fantasy – which exploded in the west following the release of Final Fantasy VII – Dragon Quest has taken much longer to become established outside of its homeland. Like Square's epic series, it began life on the 8-bit Famicom (NES to you and me) and sold millions of copies in its native Japan. Dragon Quest, alongside Final Fantasy, has to rank as one of the most famous JRPG franchises ever.
